VCT Masters Shanghai
MA partnered with Riot Games to create the campaign asset kit and cinematic for VCT Masters Shanghai. Told from the perspective of the last player standing, the cinematic immerses viewers in the tension, precision, and adrenaline of elite competition-capturing the thrill of the game at its most decisive moment. MA led the full creative execution, including story, branding, graphics, 3D modeling and animation, 2D animation, cel FX, editing, and music and sound design.
Scenes
VFX & Compositing
Branding
Client
Riot Games
Team
Massive Assembly
Creative Direction
Jason Yeh
Eugene Seo
Murilo Almedia
Slava Leschenko
3D Design & Animation
Mindaugas Povilaitis
Yuee Seo
Slava Leschenko
Devin Luquette
Haram Jung
Maxime Truchon
Artyom Moiseev
Story
Riot Games
Yuee Seo
3d lead
Slava Leschenko
Mindaugas Povilaitis
Yuee Seo
Texture art
Misa Steinmetz
Alison Marcico
EDIting
Caique Oliveira
compositing
Slava Leschenko — 3D
Murilo Almedia — Cel
Brand Identity
Yewon Kim
Jun Hong
Champ Panupong
2d design & animation
Caique Oliveira
Murilo Almedia
Champ Panupong
Lukas Havlik
Gabrielle Castanho
Wallie Javier Rojas
concept art
Arthur Yuan
Jannes Ennen
storyboard
Vince Wei Lee
music
Matthew Neighbour
Sound Design & Mix
Mike Leone
Team
Vertigo Studios
Cel art direction
Arthur Yuan
Yuke Mao
Cel Matte Painter
Mono
cel 2d animation
Mono
Yuke Mao
Team
NMBRS Studio
creative producers
Tiyam Pour Khabbaz
Victor Hedström
Jamie Wandroph
3d generalist
Zhi Lu
vfx
Razvan Ciobanu
3d animators
Sandro Japaridze
Saaed Alizaheer
character
Marco Iacopetti
texture
Julian Hoarau
Héléne Rostagni





















